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A description of various module types.

A module that is Active has an activation effect. That is, it can be activated. It is not considered to always be in effect, although most types of active module can be set to automatically reactivate at the end of an activation period.

Active modules have an activation duration. If the effect of the module is continuous (as with many defense items, particularly ones providing resistance to attacks), this duration is how long the effect will remain active. If the effect is instantaneous upon activation (as with most weapons, and most repair devices), this activation duration determines how long until the module may next be activated.

Often, the activation effect will cost energy from the capacitor. This occurs each cycle. Modules that automatically reactivate thus provide a periodic drain on the capacitor.

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