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Arbitrator

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Arbitrator
Arbitrator1.jpg
Tech 1 Cruiser
Basic Fitting Information
Powergrid small.png Powergrid 575 MW
CPU small.png CPU 300 tf
High slot icon.png High Slots 4
Medium slot icon.png Medium Slots 4
Low slot icon.png Low Slots 4
Turret hardpoints.png Turrets 2
Launcher hardpoints.png Launchers 1
Rig slot.png Rig Slots 3
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 1,016
Armour icon.png Armour HP 1,368
Icon max velocity.png Max Velocity 159 m/s



Contents

Arbitrator

The Aribtrator is the Amarrian version of an EWAR vessel, bearing a bonus to tracking disruptors. Unlike most Amarr ships, though, the greatest asset of the Arbitrator is its versatility. It has 12 slots (4 hi, 4 mid and 4 low) so both shield and armor tanking are possibilities. Typically, most of the damage done by an Arbitrator comes from the drones it can launch in large quantities, enhanced by the Arbitrator's drone damage bonuses. Bearing a 150m3 drone bay, the Arbitrator rivals most non-Gallente battleships for drone storage. Common Arbitrator setups include Nosferatu and/or Neutralizers in the high slots, to render an opponent helpless with no capacitor while drones inflict damage.

Description & Bonuses

The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.

Special Ability: 5% bonus to Tracking Disruptor effectiveness per skill level and 10% bonus to drone hitpoints, damage and mining yield per skill level.

Statistics

Fitting

CPU : 300
Powergrid : 575
Calibration : 400

Low slots : 4
Med slots : 4
High slots : 4

Launcher hardpoints : 1
Turret hardpoints : 2
Rig slots : 3

Structure

Structure hit points : 1368
Capacity : 345 m3
Drone Capacity : 150 m3
Drone Bandwidth : 50 Mbit/sec
Mass : 11,200,000 kg
Volume : 120,000.0 m (10,000.0 m packaged)

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%

Armor

Armor hit points : 1368

Armor EM Damage Resistance : 50%
Armor Explosive Damage Resistance : 20%
Armor Kinetic Damage Resistance : 25%
Armor Thermal Damage Resistance : 35%

Shield

Shield hit points : 1016
Shield recharge time : 1250 seconds

Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 50%
Shield Kinetic Damage Resistance : 40%
Shield Thermal Damage Resistance : 20%

Capacitor

Capacity : 1062
Recharge time : 381.25 seconds

Targeting

Maximum targeting range : 50 km
Maximum locked targets : 6
Scan resolution : 245 mm
Radar sensor strength : 12 points
Signature radius : 130 m

Other

Max velocity : 159 m/sec
Fusion propulsion strength : 6 points
Base price : 3,537,500 ISK
Tech-2 versions : Curse, Pilgrim

Skill Requirements

Blueprint Info

Attributes

Manufacturing time : 3 Hours, 20 Minutes
Research material time : 2 Days, 18 Hours, 40 Minutes
Research copy time : 5 Days, 13 Hours, 20 Minutes
Research productivity time : 2 Days, 18 Hours, 40 Minutes
Wastage factor : 0.1

Bill of materials

Manufacturing

(Unresearched, Production Efficiency 0 - 5)

Isogen : 5648 - 4602
Megacyte : 74 - 61
Mexallon : 24619 - 20060
Nocxium : 1351 - 1101
Pyerite : 83489 - 68028
Tritanium : 331817 - 270369
Zydrine : 309 - 252

Invention

Datacore - Amarrian Starship Engineering : 8
Datacore - Mechanical Engineering : 8
Occult Ship Data Interface : 1

Ship's Card Game Version

Ship type : Cruiser
Assembly : 2
Cost : 9
Power : 3
Shields : 10

2 ISK : Arbitrator deals 1 damage to target ship or starbase in this region. Play this ability only during a result step.

See also

The Arbitrator at EVE-Online's Item Database [1]
The Arbitrator at ESSDB [2]
The Arbitrator at EVE-Extra [3]
The Arbitrator in card-form [4] Template:Core Ships



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