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If you want to make over 10 million ISK per hour, increase your winning odds in PvP encounters, and come up with the best ship fitting strategy, then this set of EVE guides should not be missed out on. The comprehensive coverage of EVE Online makes the guides essential for staying one step ahead of other players.
Brutix
From EVEWiki
Brutix | |
|---|---|
| | |
| Tech 1 Battlecruiser | |
| Basic Fitting Information | |
| 1150 MW | |
| 425 tf | |
| 7 | |
| 4 | |
| 5 | |
| 7 | |
| 0 | |
| 3 | |
| See Fitting for more information. | |
| Basic Combat Attributes | |
| 3906 | |
| 4395 | |
| 145 m/s | |
Contents |
The Brutix is a very robust and versatile ship. In mining ops the Brutix can be fitted for the role of protector or miner. While the protector fittings will vary by your taste in combat gear, there is no denying the mining power of seven Miner II's which can be fitted by adding three CPU Upgrade modules. Once you start getting into skill bonuses, gang bonuses, and link bonuses the "raw mining power" to "cost and skill requirements" ratio of the Brutix goes through the roof. In solo mining the Brutix can hold its own without breaking a sweat in systems where its brother, the Vexor, would be nervous of NPC Rats.
In its combat role, the Brutix is again quite robust, although somewhat less versatile than the other races' battlecruisers. Although it does reasonably well using railgun turrets and drones versus NPCs, its real advantages shine through when it is employed as a blasterboat in PVP. In similar fashion to its larger cousin, the Megathron, its hybrid damage bonus and large number of turret hardpoints can be coupled with a Microwarp drive and blasters to give it a very high damage output as well as an ability to rapidly respond to threats. In terms of tanking, it can afford to neglect employing a more thorough resistance-based tank in favor of a dual armor repairer setup because of its armor repairer effectiveness bonus. A capacitor energy guzzling setup like this is usually offset by including a capacitor injector.
On paper the above setup would look like this:
- High Slots
- 7x Heavy Electron Blaster II
- Medium Slots
- 1x 10mn Microwarpdrive
- 1x Stasis Webifier
- 1x 20km one point Warp scrambler, or 7.5km two point Warp Scrambler, depending on personal preference and the type of enemy you expect to encounter.
- 1x Medium Capacitor Booster I (The good ol cap injector)
- Low Slots
- 2x Medium Armor Repairer II
- 3x Energized Adaptive Nano Membrane II
Then fill your cargo hold full of 800 cap charges and enough hybrid charges for a few reloads. Couple this with 5 med drones (A few Target painter drones are recommended: they'll buff your damage enough to make your jaw drop. Or, alternatively at least one Webifier drone will come in handy as it will boost the target's siganture resolution, and slow him down, which is good for blasters. Again, it's personal preference, either seems to work.)
Note: Tech I versions of this setup are also quite effective but for best results, use Tech II
Description & Bonuses
One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice.
Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level
99% reduction in the CPU need of Warfare Link modules.
Statistics
Fitting
CPU : 425
Powergrid : 1150
Calibration : 400
Low slots : 5
Med slots : 4
High slots : 7
Launcher hardpoints : 0
Turret hardpoints : 7
Upgrade hardpoints : 3
Structure
Structure hit points : 4883
Capacity : 400 m3
Drone Capacity : 50 m3
Drone bandwidth : 50 Mbit/sec
Mass : 13,250,000 kg
Volume : 270,000.0 m3 (15,000.0 m3 packaged)
Inertia Multiplier : 0.704
EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%
Armor
Armor hit points : 4395
Armor EM Damage Resistance : 60%
Armor Explosive Damage Resistance : 10%
Armor Kinetic Damage Resistance : 35%
Armor Thermal Damage Resistance : 35%
Shield
Shield hit points : 3906
Shield recharge time : 1400 seconds
Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 50%
Shield Kinetic Damage Resistance : 40%
Shield Thermal Damage Resistance : 20%
Capacitor
Capacity : 2343
Recharge time : 625 seconds
Targeting
Maximum targeting range : 55 km
Maximum locked targets : 7
Scan resolution : 200 mm
Magnetometric sensor strength : 18 points
Signature radius : 300 m
Other
Max velocity : 145 m/sec
Ship Warp Speed : 3 AU/S
Ion propulsion strength : 7 points
Base price : 27.000.000 ISK
Tech-2 versions : Astarte, Eos
showinfo:16229
Skill Requirements
Recommended Certificates
Cruiser Hybrid Turrets - Standard
Armor Tanking - Standard
Core Competency - Standard
Gallery
Blueprint Info
showinfo:16230
Attributes
Manufacturing time : 4 Hours, 10 Minutes
Research material time : 4 Days, 4 Hours
Research copy time : 1 Week, 1 Day, 8 Hours
Research productivity time : 2 Days, 18 Hours, 40 Minutes
Wastage factor : 0.1
Production limit : 15
Bill of materials
Manufacturing
(Unresearched, Production Efficiency 0 - 5)
Megacyte : 1157 - 943
Mexallon : 204555 - 166674
Nocxium : 12069 - 9834
Pyerite : 568605 - 463308
Tritanium : 2570978 - 2094871
Zydrine : 2225 - 1813
Invention
Datacore - Gallentean Starship Engineering : 16
Datacore - Mechanical Engineering : 16
Incognito Ship Data Interface : 1
Ship's Card Game Version
Ship type : Battlecruiser
Assembly : 2
Cost : 7
Power : 8
Shields : 8
When Brutix attacks a home region, the defending player may pay you 3 ISK to force withdrawal of the Brutix during the first withdrawal step.
See also
The Brutix at EVE-Online's Item Database [1]
The Brutix at ESSDB [2]
The Brutix at EVE-Extra [3]
The Brutix in card-form [4]
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