Partner
|
Sponsor
|
Cash Flow for Capsuleers (Gallente)
From EVEWiki
This article is about an Event-mission in 10 parts geared towards rookies.
In:
[[{{{SolarSystem1}}}]] system: [[{{{AgentName1}}}]] (Gallente Federation) from [[{{{AgentCorp1}}}]] (Advisory/Level 1/Quality 0/Event)
[[{{{SolarSystem2}}}]] system: [[{{{AgentName2}}}]] (Gallente Federation) from [[{{{AgentCorp2}}}]] (Advisory/Level 1/Quality 0/Event)
[[{{{SolarSystem3}}}]] system: [[{{{AgentName3}}}]] (Gallente Federation) from [[{{{AgentCorp3}}}]] (Advisory/Level 1/Quality 0/Event)
Cash Flow for Capsuleers (1 of 10)
Mission briefing
Welcome to the fold, pilot! You've chosen a hazardous but lucrative career. Before I toss you in with the sharks, though, I want to see how well you can handle yourself in safer waters. Some Serpentis are harassing a nearby asteroid belt, and the miners working it have requested that we clean up the area. See to it.
Overview and Objectives
Clear the pirates from the asteroid belt, as your agent has requested on behalf of a group of miners.
Acquire
- n/a
Courier
- n/a
Kill
Wave 1
Wave 2
Structures with Loot
- n/a
Asteroids
- Veldspar Field
Rewards
The following rewards and bonuses will be yours if you complete this mission:
- 1 Propulsion Jamming
- 45k isk Credits will be awarded to you if you complete the mission within 170 minutes.
Loyalty Points
- 0 LP
Collateral
- n/a
Standings
- Gains:
- Faction: n/a
- Corporation: 0.19% Federal Navy Academy
- Losses:
- Faction: 0.0025% for ship kill against Serpentis
Mission Text
n/a
Hint
The easiest way to travel quickly to your destination system is to use the overview. Stargates are marked in the overview settings panel under the 'Celestial' group. Once you have selected 'Stargate' in the overview settings, right click on the destination system in your mission journal and hit 'set destination'. You will notice that the stargates in your overview that lead to the destination system will be colored yellow. Simply right click on them and hit 'warp to within 0M', jump through the stargate, and repeat this process until you are located inside the destination system. This process will allow you to quickly navigate to your destination.
Considering where you are in your career, you will probably have to approach the pirates closely before you have a chance of hitting them. You will need to train skills to improve your long range combat capabilities, and later on improve your tracking to hit small and agile targets near your ship. For now though approaching the target and hitting it from close range should suffice.
After you have completed the mission, if you have problems finding your way back to the agent, simply open the People and Places tab in your NeoCom and check the 'Agents' window. The agent you are working for should be displayed there. You can simply right click on him/her and 'set destination' to find your way back to his/her system.
Cash Flow for Capsuleers (2 of 10)
Mission briefing
We've got some trouble again. The Serpentis have retaliated by kidnapping one of the miners, and are demanding a hostage swap. They want the man responsible for their comrades' deaths. In short, they want you. Poor idiots.
I doubt you'll have much trouble with this - at least it's not the damn Caldari State revving up its war machine - but still, I suggest you make good use of a shield booster or armor repairer. My only concern is that your current ship's capacitor might be a bit lacking when it comes to using the module, but we'll fix that later on.
Overview and Objectives
Eliminate the pirates and rescue the civilian miner they are holding as a captive.
Acquire
- 1 Civilians (5,0 m3)
Courier
- n/a
Kill
Wave 1
Wave 2
Structures with Loot
- n/a
Asteroids
- Veldspar Field
Rewards
The following rewards and bonuses will be yours if you complete this mission:
- 1 Atron
- 1 Stasis Webifier I will be awarded to you if you complete the mission within 240 minutes.
Loyalty Points
- 0 LP
Collateral
- n/a
Standings
- Gains:
- Faction: n/a
- Corporation: 0.096% Federal Navy Academy
- Losses:
- Faction: n/a
Mission Text
n/a
Hint
As you can see in the journal, you need to retrieve 1 civilian to complete the mission. After you warp to the dungeon and destroy the hostiles, one of them will drop a cargo container near the ship's wreck. Inside this container you will find the civilian. Return him back to your agent to complete the mission.
Cash Flow for Capsuleers (3 of 10)
Mission briefing
The miners are happy, but now the station owners are not. A pirate of the Serpentis has stolen some sensitive documents from the station's administrator, and the administrator in turn is threatening to jettison my pets into space if I don't retrieve the documents. You've proven reliable in the past, so I'm entrusting you with this.
Note that this guy has been seen using spider drones, which travel very fast and slow your ship. You don't have to destroy them, but if you really want to then I suggest using a Stasis Webifier module or two to slow them down so your turrets can actually hit them. Your current ship might have difficulty handling such modules though.
Overview and Objectives
Destroy the pirates, loot the secret documents from the container they leave behind, and report back to your agent.
Acquire
- 1 Secret Documents (0,1 m3)
Courier
- n/a
Kill
Wave 1
6x
Coreli Hijackers
1x
Spider Drone
1x
?
Structures with Loot
- n/a
Asteroids
- n/a
Rewards
The following rewards and bonuses will be yours if you complete this mission:
Loyalty Points
- 0 LP
Collateral
- n/a
Standings
- Gains:
- Faction: n/a
- Corporation: 0.17% Federal Navy Academy
- Losses:
- Faction: n/a
Mission Text
- > ?: Look at what we have here boys, ripe fruit for the picking. One of the pigs has decided to show its ugly face. I was kind of looking forward to some pork chops ...
- > ?: Look at that sissy, I bet she's never seen combat outside of simulations in military school. She's probably wetting her pants as I speak ha ha.
- > ?: Awe, little Empire lovin' ass-kisser needs some help? Poor thing ...
- > ?: Maybe you should have joined the Servant Sisters of Eve, that would have suited you more ... I know my uncle deals with garbage hauling, perhaps I'll give him a call and hand him your job application?
- > ?: Well, my time's up. You've given me enough amusement for now. Perhaps we'll meet up later, if you've got the balls to face me that is. Chow.
- > ? and his Spider Drone have left the area.
Hint
You may have noticed that the last mission gave you a brand new frigate as a reward. However this frigate does not come equipped with any modules, you will have to acquire those yourself. I would suggest taking the civilian gun from your rookie ship and installing it onto your new frigate. You will receive better weapons as a reward after you complete your current mission.
When you warp to the encounter, you will notice a Spider Drone nearby. It is probably far above your league difficulty-wise, but fortunately it only webifies your ship, so your best bet would be to ignore it and concentrate on the targets that are closer to your skill level.
Cash Flow for Capsuleers (4 of 10)
Mission briefing
All right, let's forget about ? for a moment. I've heard rumors of a hidden stargate located inside a large deadspace field. These types of stargates are illegal without official authorization, as the deadspace interference means they cannot be detected by long-range scanners. I've managed to secure a bookmark to the location - don't ask me how, it's confidential - and want you to scout out the area. Go there and tell me what you find.
Overview and Objectives
Warp to the deadspace area. Find the stargate and approach it.
Acquire
- n/a
Courier
- n/a
Kill
- n/a
Structures with Loot
- Smuggler Stargate
- 50 Metal Scraps
Asteroids
- n/a
Rewards
The following rewards and bonuses will be yours if you complete this mission:
- 1 1MN Afterburner I
- 1 Afterburner will be awarded to you as a bonus if you complete the mission within 240 minutes.
Loyalty Points
- 0 LP
Collateral
- n/a
Standings
- Gains:
- Faction: n/a
- Corporation: 0.063% Federal Navy Academy
- Losses:
- Faction: n/a
Mission Text
- >My sensors have found nothing in the area other than this lone stargate, partly hidden inside a cluster of rock formations. I would advise you to proceed with care, smuggler gates such as these are rarely left undefended.
- >Your agent instructed you to approach the stargate. Be ready to retreat should the need arise.
- >Your computer detects gas and radioactive materials spewing out of the stargate at frightening speed. It would be best to leave immediately before your ships starts to take damage!
- >The mission has been completed, report back to your agent.
Hint
Not all missions require you to blast away enemies, but it would be advisable to load up your brand new guns that you received your previous mission just in case.
(Dark Green cloud deals out 80 point hits several times before falling silent)
Cash Flow for Capsuleers (5 of 10)
Mission briefing
It appears the stargate was only put up to attract my attention. After you left the area, our celestial cleanup crew found a message from ?. He wants to meet you in person, with no backup, at a small repair outpost in a nearby system. You don't have to kill the man, but I'd appreciate if you went there and at least found out what this is all about. As I said earlier, he murdered my friend ?, and I owe it to ?'s memory to follow this through.
Overview and Objectives
Meet up with the pirate at the repair outpost. Follow his instructions and then report back to your agent.
Acquire
- n/a
Courier
- n/a
Kill
- 1x
?
Structures with Loot
- Many buildings but no loot.
Asteroids
- Veldspar field.
Rewards
The following rewards and bonuses will be yours if you complete this mission:
- 1 Cybernetics
- 1 ? implant will be awarded to you as a bonus if you complete the mission within 240 minutes.
Loyalty Points
- 0 LP
Collateral
- n/a
Standings
- Gains:
- Faction: n/a
- Corporation: 0.052% Federal Navy Academy
- Losses:
- Faction: Serpentis 5.0% if you destroying the Broadcast Towers and another 1.0% for destroying the Repair Outposts.
Mission Text
- > ?: It's good to see you, privateer. I have a message from ?, which he asked be delivered to you.
- > You have gone through a pretty hazardous ordeal, having to fight against our new recruits and brave one of our traps.
- > We certainly give you credit for getting through it all in one piece. You have guts, and that's exactly the type of pilot we're looking for.
- > Yes you guessed it, we're here in the heart of [[{{{EmpireSpace}}}]] space but we always keep an eye out for possible additions to our fleet.
- > You [[{{{EmpireSpace}}}]] pilots are just so much better trained than most of the scum we have back home ...
- > So I give you this proposition. Visit our agents to join our cause, and earn wealth beyond your wildest dreams.
- > The stuck-up corporations here in Empire space have nothing to offer you that we can't double, or even triple.
- > They hoard their ISK like rats and the poor sods they hire to do their dirty work only get the scraps dropped through dozens of layers of bureaucracy.
- > You're worth more than that. Join us to be rid of the greed and backstabbing of capitalism, to find a purpose to your life
- > and a goal to achieve alongside the rest of our mighty host.
- > You have many days to consider our proposal, but first you must complete another test. When you are ready attack my ship.
- > And if you leave this place with your life then we will know you are ready for what is ahead.
- > The mission objectives have now been completed. Report back to your agent.
- > ?: Nicely done. Perhaps we will meet some other day. For now I will be making my way back to base in my capsule.
Hint
You should put spare ammo into your cargo hold, so you can reload your guns when needed in space.
The Serpentis pilot speaks truly. You can go work for their faction and some 1 week old pilots have made their way to those dangerous regions to do so...
Cash Flow for Capsuleers (6 of 10)
Mission briefing
How dare they?! As if it wasn't bad enough firing on my pilots, now the Serpentis are trying to recruit them. Don't fall for it, please. You might be able to work for a few Serpentis agents, but you'd need to make your way into insecure space, deal with the alliances that own half of it, and avoid the pirates in the other half. Some of those Serpentis idiots will fire at anyone they see who isn't expressly one of them, no matter how much work he's done for their faction. The strands binding together the pirates we know as the Serpentis are very thin, if you get my meaning.
Now back to your assignment. We managed to track down ? to a small pirate outpost in a nearby system. It's time to flush that miscreant out. Destroy the outpost, and with any luck you'll get ? as well, effectively killing two flies in one swing.
Overview and Objectives
Destroy ?'s Outpost. You will find it in the final room of the complex.
Acquire
- n/a
Courier
- n/a
Kill
Gate 1
Wave 1
Wave 2
Gate 2
Wave 1
2x
Coreli Hijackers
2x
Small Sentry Guns
Structures with Loot
- 1st gate 40+ buildings in first gate but no loot.
- 2nd gate has ?'s Outpost drops:
- 10 Random commodity 1
- 10 Random commodity 2
- 10 Enriched Uranium
- 10 Livestock
Asteroids
- Plagioclase and Pyroxeres field.
Rewards
- 1 Limited Ocular Filter
- 50k isk will be awarded to you as a bonus if you complete the mission within 240 minutes.
Loyalty Points
- 0 LP
Collateral
- n/a
Standings
- Gains:
- Faction: n/a
- Corporation: 0.13% Federal Navy Academy
- Losses:
- Faction: 6.0% Serpentis for destroying the walls and other structures in the first gate.
Mission Text
- Looks like the next acceleration gate is guarded. You'll have to take care of the guards before you can get through.
- > Pirate Captain: Intruders! Don't let them get away!
- > More pirate ships have warped in.
- > More pirate ships have warped in.
- Looks like you found the pirate outpost. Your instructions were to destroy it. I would recommend leaving the loot in the wreck after you obliterate the structure, you would not want to be caught trying to jump between systems with contraband in your cargo-hold. The local security forces do not look kindly upon such activity.
- > The pirate base has deployed sentry guns!
Hint
Cash Flow for Capsuleers (7 of 10)
Mission briefing
Not only did ? escape your attack on his outpost, but he's retaliated against the Empire. He lost his ship in the outpost destruction, so he hijacked an Gallente Federation navy ship and murdered the crew, replacing it with his own men, and is now wreaking havoc with his armada in this constellation. I want you to head out and destroy as many of his people as you can. I can't promise you'll find ? himself, but if you do, be careful.
Overview and Objectives
Destroy the pirates at the convoy ambush site. If you get low on hit-points, simply warp out and regenerate, then warp back in.
Acquire
- n/a
Courier
- n/a
Kill
Waiting
Cloaked
2x
Coreli Rogues
4x
Coreli Hijackers
Reinforcements
Structures with Loot
- none
Asteroids
- none
Rewards
- 1 Hull Upgrades
- 16k Credits will be awarded to you as a bonus if you complete the mission within 52 minutes.
Loyalty Points
- 0 LP
Collateral
- n/a
Standings
- Gains:
- Faction: n/a
- Corporation: 0.065% Federal Navy Academy
- Losses:
- Faction: 0.0031% Serpentis ship destruction.
Mission Text
- > Pirate Raider: Well look at what the cat dragged in. Come to avenge these pathetic civilians we butchered? I'd like to see you try.
- > ?: There's the scoundrel that destroyed our base! Get him alive if possible, I'd like to have a word with him in person.
- > Pirate ships have decloaked in the vicinity.
- > More pirate ships have warped in.
Hint
Holding down the CTRL button and left clicking on the target ships in the overview will cause your systems to lock them. This is a fast way to lock your enemies and avoids opening a popup menu in the process.
Cash Flow for Capsuleers (8 of 10)
Mission briefing
Let's take a break from hunting ?. Some envoys from ? have approached me and asked for safe passage to a nearby location. They're afraid ? will go after them like some ghostly boogeyman, and want my best pilot to help them on their way. You're it. Pick them up from their quarters at this bookmark, and bring them on their way.
Overview and Objectives
Fly to the hotel your agent mentioned, and retrieve the VIPs. If something is amiss, then report back to your agent with the details.
Acquire
- n/a
Courier
- n/a
Kill
Cloaked
Structures with Loot
- Many but only Resorts drops 10 Tourists.
Asteroids
- none
Rewards
- 1 ?
- 1 Weapon Upgrades will be awarded to you if you complete the mission within 240 minutes.
Loyalty Points
- 0 LP
Collateral
- n/a
Standings
- Gains:
- Faction: n/a
- Corporation: 0.114% Federal Navy Academy
- Losses:
- Faction: 3.0% Serpentis destroying Meat Popsicles and walls.
Mission Text
- > I detect no life signs within the habitation module and the communication services in the adjacent security towers seems to be down. I suggest approaching ? to have a better look. Its hull appears to be damaged, a cloud of radioactive gas is flowing through the cracks and filling the void surrounding the structure. The corpses floating around the Inn are most likely of people who were ejected through the airlock.
- > Ship Computer: It's a trap! A smartbomb notched into the hull of ? sent out a blast wave that has damaged your ship. You should leave this area immediately.
- > The mission has been completed. Report back to your agent.
- > Pirate ships have appeared from the shadows.
Hint
Make sure you have Large Collidable Structure (under the Entity group) selected in the overview settings, so you can easily find the structure I pointed out.
This is the most dangerous encounter...
Cash Flow for Capsuleers (9 of 10)
Mission briefing
The corporation of those dead envoys isn't happy, and neither am I. It's time to put an end to this false prophet who calls himself ?. We're willing to reward you handsomely if you'll take this on. Note that ? is heavily guarded by his cohorts, so you'll likely need to fight your way through a few of them before getting to him.
I'm just glad it isn't the Caldari State we're dealing with, although I'm sure you'll have a taste of them soon enough.
Just some word of advice. If you are close to taking hull damage, leave immediately, dock at a nearby station, and repair. It's better to be safe than sorry.
Overview and Objectives
Find ? and take him out, once and for all. If he tries to convince you to join his 'cause', ignore him, joining the pirates would only mean death, especially at this stage of your carrier.
Acquire
- n/a
Courier
- n/a
Kill
Cloaked
Structures with Loot
Asteroids
- Immense amounts in the first "room", mainly veldspar, plagioclase, pyroxeres and other common ores, but also including variant versions of rarer ores (jaspet, [[]]). These latter appear, however, to be valueless, and there to distract the unwary harvester.
Rewards
- 1 [[{{{'Langour' Drive Disruptor I}}}]]
- 65k Credits will be awarded to you as a bonus if you complete the mission within Timeframeminutes.
Loyalty Points
- 0 LP
Collateral
- n/a
Standings
- Gains:
- Faction: n/a
- Corporation: % Federal Navy Academy
- Losses:
- Faction: Serpentis .
Mission Text
- > I have located your target in this area. He is not in fact inside the stolen Navy ship. I detect his life signs inside the stasis webifier tower attached to his outpost. It is currently causing a major slowdown in our velocity.
- > ? has ejected in a capsule from the Stasis Tower, moments before its destruction!
- > ?: Amazing. I never thought you'd get this far. You'd be a good addition to the ranks of the Serpentis, that much is certain.
Now about myself. Yes I am ?, ? is just an alias. I was discovered a few months past by my mentor, the true Devout, who retired shortly afterward. We had much the same conversation then, and it ended with me pledging my life to the Serpentis. I have been greatly rewarded since then, just as they promised.
So what say you? If you want to take up arms for a greater people than the filth you currently work for, seek out our agents. You will find them far away from here, in our sovereign space, in very dangerous territory. But it's worth it, my friend.
One other thing. You should probably learn a bit more about the political landscape in our home territories before you venture there. You would need to join one of the major alliances which control the area, or at least pay for safe passage. Without their protection you might find the territory quite dangerous.
Now if you'll let me leave in one piece, I'll be on my way.
- > ?: You dared!! No ... this cannot be ... I am undone... *silence*
Hint
Cash Flow for Capsuleers (10 of 10)
Mission briefing
Follow the coordinates from your agent to catch Wolf once and for all. Note that he is heavily guarded by his cohorts, so you'll likely need to fight your way through a few of them before getting to him.
If you’re taking heavy damage to your armor, warp out immediately. Then either dock at a nearby station and pay the repair shop there to fix your ship or, while undocked, use an armor repairer until you're ready to get back in the fight. Better safe than to have to pay for a new ship and fittings.
This mission expires in 7 days.
This is an important mission, which will have significant impact on your faction standings. Cash Flow for Capsuleers (10 of 10) Objectives The following objectives must be completed to finish the mission:
Objective
Find Wolf and take him out, once and for all.
Granted Items
The following item will be granted to you when the mission is accepted 1 unit of Tristan (in Gallente version), 1 unit of Rifter (in Minmatar version)
Rewards
The following rewards will be yours if you complete this mission: 1 unit of Sharpshooter
Bonus Rewards
The following rewards will be awarded to you as a bonus if you complete the mission within 5 hours and 14 minutes. 168000 credits
Additional Information
You’ve done well (player). I think you may be ready for greater challenges.
I’ve heard of someone who is seeking the help of dependable capsuleers like yourself. Her name is Sister Alitura, she works for the Servant Sisters of Eve quite a way from here, over at Arnon IX - Servant Sisters of EVE. I recommended another capsuleer to her a while ago and I’ve not heard back from them since, so I wouldn’t expect the work ahead to be easy. Still, if you’re interested, it sounds like she might have plenty of work to keep you busy.
If you do decide to go meet her, make sure to double check that your autopilot settings are plotting the safest route to Arnon.If your autopilot is set to “fastest route” it may plot a course through low-security space. I’d advise against taking that journey so early in your career; safety over speed.
Hint
See Also
- Advanced Military Career Tutorial Arc - the advanced combat path tutorial.
- Making Mountains of Molehills - the industry path tutorial.
- Balancing the Books – the business path tutorial
- Exploration Career Tutorial Arc – the exploration path tutorial.

