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Combat Booster Manufacturing

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Combat Boosters are made through processing chemicals extracted from special gas clouds which can be found in certain deadspace areas in many regions. Some constellations however are rumored to have massive clouds of a scale not seen anywhere else. Finding these clouds requires the ability to conduct long range scanning, for example via scan probes. Finding them however is not always an easy task, it sometimes requires quite a bit of exploration before one is found.

The downside of searching for these clouds is the fact they are mostly located in dangerous pirate infested space. Few if any of these clouds exist in civilized space, having been depleted long ago by the human mega-corporations. Hence searching for them can be quite risky and not recommended except for an experienced combat pilot.

To extract the chemicals from the gas clouds, you need a gas cloud harvester module. You also need to find the correct type of gas cloud. Not all clouds have chemicals that the gas cloud harvester can extract, and therefore you might have to go through some trial and error to begin with before you get the hang of gas cloud harvesting.

Today most boosters are very much illegal in civilized space, due to the horrible side effects experienced by users during the Great Booster Craze many decades ago. Therefore manufacturing them must be done in lawless space, outside the sphere of power of the major civilized factions. Also anyone caught smuggling illegal boosters into civilized space can face very steep penalties.

Manufacturing boosters is set into a few phases. Phase 1 is extracting the material from the gas cloud. Phase 2 is using a starbase with the appropriate structure to process the chemicals and create reactions. Phase 3 is using a station that allows booster manufacturing, stations known as Outposts would work, to process the reaction and create the booster. This will result in the creation of a fairly common booster. With additional work, and the right blueprint and combination of low quality boosters, one can create higher quality versions in the Outpost or starbase laboratory.

Phase 1 Detail: Gas Harvesting

Once you have the required modules and skill, you will want to mine in a ship with 1-5 high slots and a good tank. The gas clouds do quite a bit of (Thermal?) damage.

Gas Cloud Harvester I

Specialized laser to extract gas from harvestable gas clouds.
CPU: 60CPU
Powergrid: 2MW
Mining Amount: 10 m3
Cycle time: 30 seconds
These modules are found in explorations complexes, making them very rare and expensive.

Gas Cloud Harvesting

Skill at harvesting gas clouds. Allows use of one gas cloud harvester per level. Can not be trained on trial accounts.
Requires: Mining IV
Sold for 23 million isk in 0.0 pirate stations.


Phase 2 Detail: Gas Processing

Medium Biochemical Reactor Array

An arena for various different substances to mix and match. The Biochemical Reactor Array is where biochemical processes take place that can turn a simple element into a complex chemical. The Medium Biochemical Array will only run at half speed on a Medium Control Tower, and may only contain Simple Biochemical Reactions.
Cost: ? isk
Capacity: 1.0 m3
Online Delay: 180 sec
CPU: 750 TF
Powergrid: 250K MW
Shield: 20K
Armor: 20K

Biochemical Reactor Array

An arena for various different substances to mix and match. The Biochemical Reactor Array is where biochemical processes take place that can turn a simple element into a complex chemical. The Biochemical Reactor Array will only run at half speed on a Medium Control Tower, and may only contain Complex Biochemical Reactions.
Cost: ? isk
Capacity: 1.0 m3
Online Delay: 180 sec
CPU: 1250 TF
Powergrid: 250K MW
Shield: 20K
Armor: 20K


Standard [A] Booster Reaction

20 [B] Cytoserocin + 100 Water --> pure Standard [A] Booster + 95 Water


Improved [A] Booster Reaction

15 pure Standard [A] Booster + 15 pure Standard [C] Booster + 100 [D] --> 12 pure Improved [A] Booster + 95 [D]

Quick Reference:

Azure + Vernillion = Sooth Sayer or X-Instinct
Malachite + Lime = Mindflood or Frentix
Amber + Golden = Blue Pill or Crash
Celadon + Viridian = Exile or Drop


Strong [A] Booster Reaction

12 pure Improved [A] Booster + pure Standard [E] Booster + 100 Hydrochloric Acid --> 12 pure Strong [A] Booster + 95 Hydrochloric Acid

Quick Reference:

Azure + Celadon + Vernillion + Viridian = X-Instinct
Azure + Celadon + Vernillion + Viridian = Exile
Azure + Celadon + Vernillion + Viridian = Sooth Sayer
Azure + Celadon + Vernillion + Viridian = Drop
Amber + Golden + Lime + Malachite = Crash
Amber + Golden + Lime + Malachite = Blue Pill
Amber + Golden + Lime + Malachite = Frentix
Amber + Golden + Lime + Malachite = Mindflood


[A] [B] [C] [D] [E]
Exile Celadon Drop Spirits Sooth Sayer
Drop Viridian Exile Oxygen X-Instinct
X-Instinct Vernillion Sooth Sayer Oxygen Exile
Sooth Sayer Azure X-Instinct Spirits Drop
Blue Pill Amber Crash Oxygen Mindflood
Crash Golden Blue Pill Spirits Frentix
Frentix Lime Mindflood Spirits Blue Pill
Mindflood Malachite Frentix Oxygen Crash

Phase 3 Detail: Booster Creation

Boosters are created in 0.0 outposts or in Player-Owned Starbases, as the empires will not allow the illegal activity. You need the skill Drug Manufacturing, which is sold for 23 million isk in 0.0 pirate stations. You also need a BPC, which seems to drop in 50-run increments from 0.0 exploration complexes.

"Adding [the pure booster] to the BPC (in a Drug Lab, presumably at your POS) along with some Megacyte (4 units) gets you [the end result booster]" source

Drug Lab

A laboratory to produce performance enhancing drugs
This starbase module works identically to a moon mineral refining array, only with gas not elements.
Cost: around 67,000,000 isk
Capacity: 100K m3
Online Delay: 180 sec
CPU: 150 TF
Powergrid: 50K MW
Shield: 20K
Armor: 20K

Booster Details

Boosters require the Biology skill. The level depends on whether you want to use the Standard, Improved or Strong variants. Biology is sold by NPCs for 22.5k isk.

Exile

Drop

X-Instinct

Sooth Sayer

Blue Pill

Crash

Frentix

Mindflood

Gas Cloud Locations

Gas cloud LADAR sites are most commonly found in these constellations, although gas sites can be found less commonly throughout that entire region.


Type Makes Security Hotspot constellation Region
Amber Blue Pill Low-sec Mivora The Forge
Null-sec E-8CSQ Vale of the Silent
Celadon Exile Low-sec Elerelle Solitude
Null-sec Assilot Cloud Ring
Golden Crash Low-sec Umamon Lonetrek
Null-sec 09-4XW Tenal
Viridian Drop Low-sec Amevync Placid
Null-sec Pegasus Fountain
Lime Frentix Low-sec Joas Derelik
Null-sec 9HXQ-G Catch
Malachite Mindflood Low-sec Fabai Aridia
Null-sec OK-FEM Delve
Azure Soothsayer Low-sec Tartatven Molden Heath
Null-sec 760-9C Wicked Creek
Vermillion X-Instinct Low-sec Hed Heimatar
Null-sec I-3ODK Feythabolis

See also

External links



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