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Curse (ship)

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Curse
Curse1.jpg
Tech 2 Recon Ship
Basic Fitting Information
Powergrid small.png Powergrid 900 MW
CPU small.png CPU 380 tf
High slot icon.png High Slots 5
Medium slot icon.png Medium Slots 6
Low slot icon.png Low Slots 4
Turret hardpoints.png Turrets 2
Launcher hardpoints.png Launchers 4
Rig slot.png Rig Slots 2
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 1,238
Armour icon.png Armour HP 1,463
Icon max velocity.png Max Velocity 175 m/s



Contents

Description & Bonuses

Name: Curse
Hull: Arbitrator
Role: Combat Recon Ship

Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault ship, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Khanid Innovation

Almost a mix of Caldari and Gallente ship designs, the Curse has strong shields, 6 med slots and can wield four missile launchers and like all Arbitrator class ships, the Curse also has the largest base drone bay of all cruisers. The Khanid Kingdom’s ships possess the most advanced shield generators available outside Caldari space, as well as fairly robust electronics systems. Their armor and hull, however, are rather weak and hard to modify.

Statistics

Fitting

CPU : 380
Powergrid : 900
Calibration : 400

Low Slots : 4
Med Slots : 6
High Slots : 5

Launcher Hardpoints : 5
Turret Hardpoints : 2
Rig slots : 2

Structure

Structure hit points : 872
Capacity : 345 m3
Drone Capacity : 150 m3
Drone Bandwidth : 50 mbit/sec
Mass : 11,810,000 kg
Volume : 120,000.0 m (10,000.0 m packaged)

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%

Armor

Armor hit points : 1463

Armor EM Damage Resistance : 50%
Armor Explosive Damage Resistance : 70%
Armor Kinetic Damage Resistance : 53.125%
Armor Thermal Damage Resistance : 35%

Shield

Shield hit points : 1238
Shield recharge time : 1250 seconds

Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 81.25%
Shield Kinetic Damage Resistance : 62.5%
Shield Thermal Damage Resistance : 20%

Capacitor

Capacity : 1250
Recharge time : 343.75 seconds

Targeting

Maximum Targeting Range : 130km
Max Locked Targets : 10
Scan Resolution : 281 mm
Radar Sensor Strength : 28
Signature radius : 150m

Other

Max velocity : 175 m/sec
Base price : 15,022,426.00 ISK

Tech 1 : Arbitrator
Tech 2 : Curse, Pilgrim

Skill Requirements

Primary Skill Requirments

Secondary Skill Requirments

Gallery

Blueprint Info

Attributes

Manufacturing time : 1 Day, 9 Hour, 20 Minutes
Research material time : 5 Days, 13 Hours, 20 Minutes
Research copy time : 3 Week, 6 Days, 18 Hours, 40 Minutes
Research productivity time : 1 Week, 1 Days, 8 Hours
Wastage factor : 0.1

Bill of materials

(Unresearched, Production Efficiency 0 - 5)

Manufacturing

Skills

Amarrian Starship Engineering Level 1
Cruiser Construction Level 4
Industry Level 5
Mechanical Engineering Level 1

Materials

Antimatter Reactor Unit : 169 - 138
Arbitrator : 1
Construction Blocks : 68 - 55
Fusion Thruster : 108 - 88
Linear Shield Emitter : 270 - 220
Megacyte : 11 - 9
Morphite : 135 - 110
Nanoelectrical Microprocessor : 270 - 220
R.A.M.- Starship Tech : 12, Damage per run: 95% Radar Sensor Cluster : 405 - 330
Tesseract Capacitor Unit : 169 - 138
Tungsten Carbide Armor Plate : 270 - 220

Copying

Skills

Amarrian Starship Engineering Level 3
Mechanical Engineering Level 3

Materials

Data Sheets : 175
R.Db - Khanid Innovation : 12, Damage Per Run: 95.0%

Researching Material Efficiency

Skills

Amarrian Starship Engineering Level 2
Mechanical Engineering Level 2
Metallurgy Level 5

Materials

Consumer Electronics : 20
R.Db - Khanid Innovation : 6, Damage Per Run: 60%
Reports : 32

Researching Time Productivity

Skills

Amarrian Starship Engineering Level 3
Mechanical Engineering Level 3
Research Level 5

Materials

Consumer Electronics : 16
R.Db - Khanid Innovation : 6, Damage Per Run: 80%
Reports : 20

See also

The Curse (ship) at EVE-Online's Item Database
The Curse (ship) at ESSDB

Template:Core Ships



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