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Engineering skills overview
From EVEWiki
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Engineering Skill Tree | |
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Primary Attribute: Intelligence |
Engineering skills center around the powergrid and the shields, and things affecting either one.
Base Skill: Engineering
As befits the tree, the skill upon which the tree depends is applicable to all ships, all equipment: a 5% increase to the ship's powergrid output per level.
Energy systems skills
These skills affect capacitor capacity, recharge, transmission, and modification.
- Requires Engineering (1)
- reduces capacitor recharge time by 5%/level
- Requires Engineering (3)
- Increases capacitor capacity by 5%/level
- Requires Engineering (3), Science (2)
- reduces capacitor need of Energy Transfer Arrays and similar equipment by 5%/level. Some ships have an additional bonus to energy transfer, and a group of them get a net gain in energy simply by transferring it between them.
- Requires Engineering (5), Energy Emission Systems (5)
- reduces capacitor need of Capital energy emission systems by 5%/level
- Requires Engineering (2), Science (1)
- enables installation of power upgrades (capacitor battery, Reactor Control Unit, etc), as well as reducing CPU need of these modules by 5%/level
Shield systems skills
Skills affecting the requirements, operation, and modification of a ship's shields.
- Requires Engineering (1)
- reduces shield recharge time by 5%/level
- Requires Engineering (3)
- increases shield capacity by 5%/level
- Requires Shield Operation (5), Tactical Shield Manipulation (5)
- reduces capacitor requirements of capital shield boosters by 2%/level
- Requires Shield Operation (3)
- reduces capacitor requirements of shield boosters by 2%/level
- EM Shield Compensation
- Explosive Shield Compensation
- Kinetic Shield Compensation
- Thermic Shield Compensation
- Requires Shield Operation (4)
- all provide a 3%/level improvement to the affected shield resistance, for active shield hardeners that are currently inactive. They all add 5%/level to the bonus of passive shield hardeners (of the appropriate type).
- Requires Engineering (3), Science (2)
- reduces capacitor need of Shield Transfer Arrays (and similar modules) by 5%/level
- Requires Shield Emission Systems (5), Engineering (5)
- reduces capacitor need of capital Shield Transfer Arrays by 5%/level
- Requires Engineering (3), Science (1)
- permits installation of shield upgrades (Shield Rechargers and Shield Extenders). Reduces powergrid need of those systems by 5%/level.
- Practically, it comes down to Shield Extenders as Shield Rechargers only use 1 MW each. It facilitates fitting a larger type Shield Extenders than your ship class would suggest.
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