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Tech 2 Logistics
Basic Fitting Information
Powergrid small.png Powergrid 1,075 MW
CPU small.png CPU 310 tf
High slot icon.png High Slots 6
Medium slot icon.png Medium Slots 2
Low slot icon.png Low Slots 5
Turret hardpoints.png Turrets 3
Launcher hardpoints.png Launchers 0
Rig slot.png Rig Slots 2
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 1,055
Armour icon.png Armour HP 2,109
Icon max velocity.png Max Velocity 209 m/s


Description & Bonuses

Hull: Augoror Class

Role: Support Cruiser

The Guardian is the first vessel to feature Carthum Conglomerate's brand new capacitor flow maximization system, allowing for greater amounts of energy to be stored in the capacitor as well as providing increased facilities for transporting that energy to other ships.

Developer: Carthum Conglomerate

While featuring Carthum's trademark armor and hull strength, the Guardian, being a support ship, has limited room for armaments. Its intended main function is to serve as an all-round support vessel, providing the raw energy for fleet compatriots to do what they need to do in order to achieve victory.

Amarr Cruiser Skill Bonus: 150% bonus to Energy Transfer Array and Remote Armor Repair System range and 20% bonus to Armor Maintenance Bot transfer amount per level

Logistics Skill Bonus: 15% reduction in Energy Transfer Array and Remote Armor Repair System capacitor use per level

Role Bonus: -65% power need for Remote Armor Repair Systems and -50% power need for Energy Transfer Arrays




Max velocity : 209 m/sec
Ship warp speed : 3.0 AU/S
<Type> propulsion strength : X points
Base price : X ISK
Tech 1 versions : Augoror


Skill Requirements

Template:Core Ships

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