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Tech 2 Electronic Attack Ship
Basic Fitting Information
Powergrid small.png Powergrid 33 MW
CPU small.png CPU 205 tf
High slot icon.png High Slots 2
Medium slot icon.png Medium Slots 5
Low slot icon.png Low Slots 3
Turret hardpoints.png Turrets 2
Launcher hardpoints.png Launchers 0
Rig slot.png Rig Slots 2
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 313
Armour icon.png Armour HP 351
Icon max velocity.png Max Velocity 331 m/s


Description & Bonuses

Hull: Maulus Class
Role: Electronic Attack Ship

Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet’s electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden’s foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.

Gallente Frigate Skill Bonus:

  • 5% bonus to remote sensor dampener effectiveness and 10% reduction in remote sensor dampener capacitor need per level

Electronic Attack Ships Skill Bonus:

  • 10% bonus to warp disruptor range and 10% reduction in warp disruptor capacitor need per level



CPU : 205
Powergrid : 33
Calibration : 400

Low Slots : 3
Med Slots : 5
High Slots : 2

Launcher Hardpoints : 0
Turret Hardpoints : 2
Rig Slots : 2


Structure hit points : 329
Capacity : 175 m3
Drone Capacity : 10 m3
Drone Bandwidth : 5 Mbit/second
Mass : 1,095,00.0 kg
Volume : 23,000.0 m3 ( 2,500.0 m3 packaged)
Inertia Modifier : 2.87

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%


Armor hit points : 351

Armor EM Damage Resistance : 50%
Armor Explosive Damage Resistance : 10%
Armor Kinetic Damage Resistance : 67.5%
Armor Thermal Damage Resistance : 51.25%


Shield hit points : 313
Shield recharge time : 625.00seconds

Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 50%
Shield Kinetic Damage Resistance : 70%
Shield Thermal Damage Resistance : 40%


Capacity : 375
Recharge time : 280.13 seconds


Maximum targeting range : 39 km
Maximum locked targets : 7
Scan resolution : 546 mm
Magnetometric sensor strength : 22 points
Signature radius : 55 m


Max velocity : 331 m/sec
Ship Warp Speed : 6.0 AU/S
Ion propulsion strength : 5 points
Base price : 2,154,348 ISK
Tech 1 versions : Maulus
Tech 2 versions : Keres

Skill Requirements

Primary Skill Required

Secondary Skill Required

See Also

The Keres Guide [1]

Template:Core Ships

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