Highly specialised Cruiser variants, these ships are designed to make the most of the various ship-to-ship transfer system modules available, allowing them to lend aid to other vessels in the most efficient manner possible.
While very resilient, with enhanced Tech II resistances, these ships are not very powerful alone. However, in a gang of dedicated combat ships, these cruisers can massively enhance their potency, and survivability.
Logistics Cruisers are a Tech II class of ship, and have significant manufacture and training requirements, compared to their Tech I counterparts. (See Cruisers)
|Ships by Race, Type, and Faction|
|Race: Amarr | Caldari | Gallente | Minmatar|
|Ship Type: Shuttles | Frigates | Covert Ops | Interceptors | Assault Ships | Electronic Attack Ships | Destroyers | Interdictors|
|Cruisers | Heavy Assault Ships | Heavy Interdictors | Logistics | Recon Ships | Battlecruisers | Command Ships | Strategic Cruisers|
|Battleships | Marauders | Black Ops | Dreadnoughts | Carriers | Titans|
|Freighters | Jump Freighters | Industrials | Transport Ships | Mining Barges | Exhumers|
|Faction: Amarr Empire | Caldari State | Gallente Federation | Minmatar Republic|
|Serpentis | The Blood Raider Covenant | Angel Cartel | Guristas Pirates | Sansha's Nation|