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Medium Beam Lasers

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Medium Beam Lasers are the longer range counterpart to medium pulse lasers. They require the Medium Energy Turret skill to operate, and use medium frequency crystals as ammunition.
They have a higher technical power than medium railguns, their closest comparison, with better tracking and higher damage for comparable range. They still do not have quite the range of the aforementioned hybrid turrets though, and are significantly more costly on the ship's powergrid.

Medium Beam Lasers come in the varieties listed below:

Quad

Name Meta Level Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Quad Light Beam Laser I 0 8,000m 1000m 3.15s 1.5x 25tf 90MW 0.081 5.45
Quad Afocal Light Maser I 1 8,400m 1000m 3.15s 1.575x 22tf 90MW 0.081 5.17
Quad Modal Light Laser I 2 8,800m 1000m 3.15s 1.65x 21tf 90MW 0.081 4.985
Quad Anode Light Particle Stream I 3 9,200m 1000m 3.15s 1.725x 23tf 90MW 0.081 4.63
Quad Modulated Light Energy Beam I 4 9,600m 1000m 3.15s 1.8x 20tf 90MW 0.081 4.36
Quad Light Beam Laser II 5 9,600m 1000m 3.15s 1.8x 26tf 99MW 0.081 5.45
Faction Quad Beam Laser 8 10,000m 1000m 3.15s 1.875x 20tf 99MW 0.081 4.0875
  • For Faction, the Amarr Navy, Ammatar Navy, Dark Blood and True Sansha have equal stats.

Medium

Name Meta Level Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Focused Medium Beam Laser I 0 17,500m 6000m 4.8s 2x 30tf 150MW 0.042 11.67
Focused Afocal Medium Maser I 1 18,380m 6000m 4.8s 2.1x 27tf 150MW 0.042 11.086
Focused Modal Medium Laser I 2 19,250m 6000m 4.8s 2.2x 25tf 150MW 0.042 10.503
Focused Anode Medium Particle Stream I 3 20,130m 6000m 4.8s 2.3x 28tf 150MW 0.042 9.9195
Focused Modulated Medium Energy Beam I 4 21,000m 6000m 4.8s 2.4x 24tf 150 MW 0.042 9.336
Focused Medium Beam Laser II 5 21,000m 6000m 4.8s 2.4x 32tf 165MW 0.042 11.67
Faction Focused Medium Beam Laser 8 21,880m 6000m 4.8s 2.5x 24tf 165MW 0.042 8.7525
  • For Faction, the Amarr Navy, Ammatar Navy, Dark Blood and True Sansha have equal stats.

Heavy

Name Meta Level Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Heavy Beam Laser I 0 20,000m 8000m 6.0s 3x 35tf 250MW 0.033 21.67
Heavy Afocal Maser I 1 21,000m 8000m 6.0s 3.15x 31tf 250MW 0.033 20.5865
Heavy Modal Laser I 2 22,000m 8000m 6.0s 3.3x 29tf 250MW 0.033 19.503
Heavy Anode Particle Stream I 3 23,000m 8000m 6.0s 3.45x 33tf 250MW 0.033 18.41
Heavy Modulated Energy Beam I 4 24,000m 8000m 6.0s 3.6x 28tf 250MW 0.033 17.33
Heavy Beam Laser II 5 24,000m 8000m 6.0s 3.6x 37tf 275MW 0.033 21.67
Faction Heavy Beam Laser 8 25,000m 8000m 6.0s 3.75x 28tf 275MW 0.033 16.2525
  • For Faction, the Amarr Navy, Ammatar Navy, Dark Blood and True Sansha have equal stats.


As you can see the three general types are Focused, Heavy, and Quad. Quad has by far the shortest range, with Heavy beating out Focused for range. Focused has less damage than Heavy by a little bit (and much less damage per hit), but has a much greater tracking speed. Quad has the lowest damage, and by far the lowest damage per hit, but has reduced fitting costs and significantly higher re-fire rate, making it highly suitable for smaller, faster Cruisers.



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