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Tech 2 Heavy Interdictor
Basic Fitting Information
Powergrid small.png Powergrid 1165 MW
CPU small.png CPU 375 tf
High slot icon.png High Slots 6
Medium slot icon.png Medium Slots 4
Low slot icon.png Low Slots 6
Turret hardpoints.png Turrets 5
Launcher hardpoints.png Launchers 0
Rig slot.png Rig Slots 2
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 1160
Armour icon.png Armour HP 2040
Icon max velocity.png Max Velocity 209 m/s


Description & Bonuses

Hull: Thorax Class
Role: Heavy Interdictor

Effectively combining the trapping power of Interdictors with the defensive capabilities of Heavy Assault Ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.

Developer: Roden Shipyards

Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over Drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors.

Gallente Cruiser Skill Bonus:

  • 5% bonus to medium hybrid turret damage per level
  • 5% bonus to armor resistances per level

Heavy Interdictors Skill Bonus:

  • 10% bonus to medium hybrid turret falloff per level
  • 5% bonus to range of warp disruption fields per level

Note: can fit warp disruption field generators



CPU : 375 tf
Power Grid : 1165 MW
Calibration : 400

Low Slots : 6
Mid Slots : 4
Hi Slots : 6

Launcher Hardpoints : 0
Turret Hardpoints : 5
Upgrade Hardpoints : 2

Comparison of ships using the Thorax model.


Structure hit points : 2531
Capacity : 315 m3
Drone Capacity : 0 m3
Mass : 15,080,000 kg
Volume : 112,000.0 m ( 10,000.0 m packaged)

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%


Armor hit points : 2040

Armor EM Damage Resistance : 50%
Armor Explosive Damage Resistance : 10%
Armor Kinetic Damage Resistance : 83.75%
Armor Thermal Damage Resistance : 67.5%


Shield hit points : 1160
Shield recharge time : 1250.00 seconds

Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 50%
Shield Kinetic Damage Resistance :85%
Shield Thermal Damage Resistance : 60%


Capacity : 1375
Recharge time : 335.00 seconds


Maximum targeting range : 65 km
Maximum locked targets : 6
Scan resolution : 225 mm
Magnetometric sensor strength : 15 points
Signature radius : 160 m


Max velocity : 209 m/sec
Ship Warp Speed : 3.7 AU/S
Ion propulsion strength : points
Base price : ISK
Tech 1 versions : Thorax
Tech 2 versions : Deimos, Phobos
Faction versions : Vigilant

Skill Requirements

Primary Skill Required

Secondary Skill Required

Template:Core Ships

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