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Railguns

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A Railgun is a hybrid turret that fires hybrid charges. Railguns are generally accurate at among the longest ranges of any turrets in-game. Caldari and Gallente ships often receive significant bonuses to railgun usage.

From the in-game description:

"A railgun uses magnetic rails to fire solid chunks of matter at hypersonic speeds. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid ammo types: antimatter, iridium, iron, lead, plutonium, thorium, tungsten, uranium."

Small Railguns

Frigate-size railguns. (Click link for a more complete list.)

Civilian

This railgun does not require ammunition.

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Civilian Gatling Railgun 0 875m 3,500m 2.0s 0.5x 4tf 6MW 0.5 rad/s 1.00 Energy

75mm

Can load up to 160 small-sized hybrid charges.

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Gatling Rail I 0 6,000m 3,000m 2.6s 1.5x 5tf 2MW 0.13 rad/s 1.67 Energy
Carbide Railgun I 1 6,300m 3,000m 2.6s 1.575x 4tf 2MW 0.13 rad/s 1.59 Energy
'Scout' I Accelerator Cannon 2 6,600m 3,000m 2.6s 1.65x 4tf 2MW 0.13 rad/s 1.5 Energy
Compressed Coil Gun I 3 6,900m 3,000m 2.6s 1.725x 4tf 2MW 0.13 rad/s 1.42 Energy
Prototype I Gauss Gun 4 7,200m 3,000m 2.6s 1.8x 4tf 2MW 0.13 rad/s 1.34 Energy
Gatling Rail II 5 7,200m 3,000m 2.6s 1.8x 6tf 2MW 0.13 rad/s 1.67 Energy

125mm

Can load up to 80 small-sized hybrid charges.

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Railgun I 0 9,000m 5,000m 3.25s 2.0x 15tf 7MW 0.085 rad/s 2.15 Energy
Carbide Railgun I 1 9,450m 5,000m 3.25s 2.1x 12tf 7MW 0.085 rad/s 2.04 Energy
'Scout' I Accelerator Cannon 2 9,900m 5,000m 3.25s 2.2x 13tf 7MW 0.085 rad/s 1.93 Energy
Compressed Coil Gun I 3 10,000m 5,000m 3.25s 2.3x 14tf 7MW 0.085 rad/s 1.83 Energy
Prototype I Gauss Gun 4 11,000m 5,000m 3.25s 2.4x 12tf 7MW 0.085 rad/s 1.72 Energy
Railgun II 5 11,000m 5,000m 3.25s 2.4x 17tf 8MW 0.085 rad/s 2.15 Energy

150mm

Can load up to 40 small-sized hybrid charges.

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Railgun I 0 12,000m 6,000m 4.25s 2.75x 25tf 10MW 0.07 rad/s 3.34 Energy
Carbide Railgun I 1 13,000m 6,000m 4.25s 2.8875x 20tf 10MW 0.07 rad/s 3.17 Energy
'Scout' I Accelerator Cannon 2 13,000m 6,000m 4.25s 3.025x 22tf 10MW 0.07 rad/s 3.0 Energy
Compressed Coil Gun I 3 14,000m 6,000m 4.25s 3.1625x 23tf 10MW 0.07 rad/s 2.84 Energy
Prototype I Gauss Gun 4 14,000m 6,000m 4.25s 3.3x 21tf 10MW 0.07 rad/s 2.67 Energy
Railgun II 5 14,000m 6,000m 4.25s 3.3x 28tf 11MW 0.07 rad/s 3.34 Energy


Medium Railguns

Cruiser-sized railguns. (Click link for a more complete list.)

Dual 150mm

Can load up to 160 medium-sized hybrid charges.

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Railgun I 0 12,000m 6,000m 3.9s 1.5x 32tf 80MW 0.04 rad/s 5.00 Energy
Carbide Railgun I 1 12,600m 6,000m 3.9s 1.58x 25tf 80MW 0.04 rad/s 4.75 Energy
'Scout' I Accelerator Cannon 2 13,200m 6,000m 3.9s 1.65x 28tf 80MW 0.04 rad/s 4.5 Energy
Compressed Coil Gun I 3 13,800m 6,000m 3.9s 1.73x 30tf 80MW 0.04 rad/s 4.25 Energy
Prototype I Gauss Gun 4 14,400m 6,000m 3.9s 1.8x 27tf 80MW 0.04 rad/s 4.0 Energy
Railgun II 5 14,400m 6,000m 3.9s 1.8x 35tf 84MW 0.04 rad/s 5.0 Energy

200mm

Can load up to 80 medium-sized hybrid charges.

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Railgun I 0 18,000m 10,000m 4.875s 2.0x 35tf 180MW 0.03 rad/s 6.45 Energy
Carbide Railgun I 1 18,900m 10,000m 4.875s 2.1x 28tf 180MW 0.03 rad/s 6.13 Energy
'Scout' I Accelerator Cannon 2 19,800m 10,000m 4.875s 2.2x 31tf 180MW 0.03 rad/s 5.81 Energy
Compressed Coil Gun I 3 20,700m 10,000m 4.875s 2.3x 33tf 180MW 0.03 rad/s 5.48 Energy
Prototype I Gauss Gun 4 21,600m 10,000m 4.875s 2.4x 30tf 180MW 0.03 rad/s 5.16 Energy
Railgun II 5 21,600m 10,000m 4.875s 2.4x 39tf 189MW 0.03 rad/s 6.45 Energy

250mm

Can load up to 40 medium-sized hybrid charges.

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Railgun I 0 24,000m 12,000m 6.38s 2.75x 40tf 225MW 0.023 rad/s 10.0 Energy
Carbide Railgun I 1 25,000m 12,000m 6.38s 2.8875x 32tf 225MW 0.023 rad/s 9.5 Energy
'Scout' I Accelerator Cannon 2 26,000m 12,000m 6.38s 3.025x 36tf 225MW 0.023 rad/s 9.0 Energy
Compressed Coil Gun I 3 28,000m 12,000m 6.38s 3.1625x 38tf 225MW 0.023 rad/s 8.5 Energy
Prototype I Gauss Gun 4 29,000m 12,000m 6.38s 3.3x 34tf 225MW 0.023 rad/s 8.0 Energy
Railgun II 5 29,000m 12,000m 6.38s 3.3x 44tf 236MW 0.023 rad/s 10.0 Energy


Large Railguns

Battleship-sized railguns. (Click link for a more complete list.)

Dual 250mm

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Railgun I 0 24,000m 12,000m 5.85s 1.5x 55tf 1250MW 0.0175 rad/s 15.0 Energy
Carbide Railgun I 1 25,000m 12,000m 5.85s 1.575x 44tf 1250MW 0.0175 rad/s 14.25 Energy
'Scout' I Accelerator Cannon 2 26,000m 12,000m 5.85s 1.65x 49tf 1250MW 0.0175 rad/s 13.5 Energy
Compressed Coil Gun I 3 28,000m 12,000m 5.85s 1.725x 52tf 1250MW 0.0175 rad/s 12.75 Energy
Prototype I Gauss Gun 4 29,000m 12,000m 5.85s 1.8x 46tf 1250MW 0.0175 rad/s 12.0 Energy
Railgun II 5 29,000m 12,000m 5.85s 1.8x 61tf 1313MW 0.0175 rad/s 15.0 Energy

350mm

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Railgun I 0 36,000m 20,000m 7.31s 2.0x 60tf 1875MW 0.01167 rad/s 22.0 Energy
Carbide Railgun I 1 38,000m 20,000m 7.31s 2.1x 48tf 1875MW 0.01167 rad/s 20.9 Energy
'Scout' I Accelerator Cannon 2 40,000m 20,000m 7.31s 2.2x 54tf 1875MW 0.01167 rad/s 19.8 Energy
Compressed Coil Gun I 3 41,000m 20,000m 7.31s 2.3x 57tf 1875MW 0.01167 rad/s 18.7 Energy
Prototype I Gauss Gun 4 43,000m 20,000m 7.31s 2.4x 51tf 1875MW 0.01167 rad/s 17.6 Energy
Railgun II 5 43,000m 20,000m 7.31s 2.4x 66tf 1969MW 0.01167 rad/s 22.0 Energy

425mm

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Railgun I 0 48,000m 24,000m 9.56s 2.75x 70tf 2500MW 0.009625 rad/s 30.0 Energy
Carbide Railgun I 1 50,000m 24,000m 9.56s 2.8875x 56tf 2500MW 0.009625 rad/s 28.5 Energy
'Scout' I Accelerator Cannon 2 53,000m 24,000m 9.56s 3.025x 63tf 2500MW 0.009625 rad/s 27.0 Energy
Compressed Coil Gun I 3 55,000m 24,000m 9.56s 3.1625x 66tf 2500MW 0.009625 rad/s 25.5 Energy
Prototype I Gauss Gun 4 58,000m 24,000m 9.56s 3.3x 59tf 2500MW 0.009625 rad/s 24.0 Energy
Railgun II 5 58,000m 24,000m 9.56s 3.3x 77tf 2625MW 0.009625 rad/s 30.0 Energy

Extra Large

Capital/installation-sized railgun.

Dual 1000mm

Name Meta Optimal Range Accuracy Falloff Rate of Fire Damage Modifier CPU Usage Powergrid Usage Tracking Speed Activation Cost
Railgun I 0 96,000m 48,000m 14.35s 5.5x 120tf 125,000MW 0.0019 rad/s 272 Energy


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