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Recon Ships

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Specialising in Electronic Warfare, these massively complex Cruiser variants have the highest resistance levels of all Tech II ships, along with bonuses to various forms of electronic warfare, energy neutralisation and theft.

Advanced versions also gain bonuses to Cloaking Device use and Cynosural Field generation, making them a pivotal part of any coordinated fleet operation.

Each race has both a "Combat Recon" ship and a "Force Recon" ship. Perhaps the largest difference between them is that the Force Recon can fit covert Cynosural Field Generators as well as cloaks.

Recon Ships are a Tech II class of ship, and have significant manufacture and training requirements, compared to their Tech I counterparts. (See Cruisers)


Ship Stub.pngThis article about a ship is a stub. You can help EVEwiki by expanding it according to the Ship Style Guide.
Recon Ships
Amarr Caldari Gallente Minmatar
Curse Falcon Arazu Huginn
Pilgrim Rook Lachesis Rapier
Ships by Race, Type, and Faction
Race: Amarr | Caldari | Gallente | Minmatar
Ship Type: Shuttles | Frigates | Covert Ops | Interceptors | Assault Ships | Electronic Attack Ships | Destroyers | Interdictors
Cruisers | Heavy Assault Ships | Heavy Interdictors | Logistics | Recon Ships | Battlecruisers | Command Ships | Strategic Cruisers
Battleships | Marauders | Black Ops | Dreadnoughts | Carriers | Titans
Freighters | Jump Freighters | Industrials | Transport Ships | Mining Barges | Exhumers
Faction: Amarr Empire | Caldari State | Gallente Federation | Minmatar Republic
Serpentis | The Blood Raider Covenant | Angel Cartel | Guristas Pirates | Sansha's Nation


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