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Salvager

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A Salvager is a type of scanner that is used to locate usable salvage from a ship wreck.

There are three Salvager items known to date:

  • Salvager I - allows you to scan ship wrecks
  • Salvager II - Additional 2% chance of success, 20% greater range. Requires Salvaging V.
  • Civilian Salvager - a mission-specific scanner to give the new player a tutorial on using a Salvager.

Salvagers are High slot modules.

Contents

Prerequisites

The Salvager I requires the pilot have the following skills:

The Salvager II requires the pilot have Salvaging Level V.

How to use a Salvager

  1. Equip a Salvager. This will occupy a High Slot. IE you may be a weapon short of your usual amount.
  2. Target a ship wreck. Any wreck. You don't have to have killed it yourself. AND salvaging a wreck created by someone else is not considered stealing. Just don't expect every player to be indifferent to your deed.
  3. Activate the module, and wait. You do have to be within 5km of the wreck (the 'optimal range').

The Salvager takes 10 seconds per cycle. Each cycle, you will get one of these messages:

  • “Your salvage attempt is unsuccessful.”
Failure - You didn't hit the success chance. Your Salvager will continue cycling, though.
  • “Your Salvage attempt was successful.”
Success - You got something, check your cargo hold!
  • “Your salvage attempt was successful; unfortunately there was nothing to salvage.”

In the event of either success, the wreck will disappear. If there was loot in the wreck, the wreck will be replaced by a Jettisoned Container. (You cannot lose loot by salvaging the wreck. You can, though, forget to scoop up the jet can.

The Civilian Salvager

Balancing the Books (2 of 10) sets the pilot off to salvage a specific target wreck using the Civilian Salvager. It operates precisely as described above, but only on specific mission objects for Balancing the Books. It will never pull salvage materials from a wreck.

Relevant skills and gear

  • Salvaging - increases your chances of success per cycle by 5%
The initial (Salvager + prerequisite skill) chance of success is a mere 10%. Without rigs (see below) training can increase this to 30%

Skill vs Wreck

It has been confirmed that a person with a standard Salvager and Skill level 2 will get the result "You do not have enough skill to salvage this wreck" when attempting to salvage an officer wreck, the wreck of a T2 ship, and possibly a battleship or faction ship. (You may not start a salvaging cycle upon the given wreck.) Having skill level 4 overcomes this limit.

Notes on use

As many players do not equip Salvagers regularly, a pilot good at using scan probes can locate these leftover wrecks. The wrecks themselves are not traceable by scan probes, but you can scan down the player or their drones inside mission deadspace areas.

If you intend to return to the site of a mission, either with a different ship or after having reequipped, you should bookmark the location. Once the mission has been turned in, the mission bookmark goes away.

Ship fitting strategies

You may want a dedicated salvaging ship, to take on salvaging in any systematic manner.

You will want enough high slots that you can afford to dedicate one to the Salvager. You will want enough low slots to allow you the use of Expanded Cargoholds, lest you make large numbers of trips back and forth. And with expanded holds comes a slower ship, so you may want to mount an Afterburner or Microwarpdrive.

If your ship is slow, a Tractor Beam may be called for as well, to haul in wrecks that are 'not quite near enough'. The drain of both this and the Salvager running continuously may drain your capacitor, so Capacitor Rechargers or Capacitor Batteries may be called for.

See also



EVE Online Ships Guide
Wondering what the best set-ups for ship-fitting are? Need a complete compendium of important ship stats to make quick look-up? Looking forward to destroying the most challenging NPC ships? Then this EVE Online Ships Guide is inarguably what you need.

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