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Scorpion 2010.jpg
Tech 1 Battleship
Basic Fitting Information
Powergrid small.png Powergrid 9,000 MW
CPU small.png CPU 750 tf
High slot icon.png High Slots 6
Medium slot icon.png Medium Slots 8
Low slot icon.png Low Slots 4
Turret hardpoints.png Turrets 4
Launcher hardpoints.png Launchers 4
Rig slot.png Rig Slots 3
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 6,641
Armour icon.png Armour HP 5,469
Icon max velocity.png Max Velocity 94 m/s


The Scorpion

The Scorpion is the holder of many titles in the world of ships. Indisputably, it is the king of ECM. capable of fitting a full 8 jammers, if the pilot is willing to fit an armor tank, with as much as a 75% increase to its ECM effectiveness, and 100% bonus to range, the Scorpion is a very popular ship with budding PvP corps, who cannot necessarily bring the firepower to simply annihilate an enemy without taking losses.

Until the Tyrannis patch, many considered it to be the ugliest ship in the game.

All things considered, the Scorpion is a versatile ship, and although incapable of doing significant DPS, its potential tanking capacity or ECM capacity, thanks to the 8 med slots, is simply staggering.

Description & Bonuses

The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.

Special Ability: 15% bonus to ECM Target Jammer strength and 20% bonus to ECM Target Jammer optimal range per level (of Caldari Battleship skill).

Side Note: This description deviates from published literature which states that the Scorpion has "long [been] the backbone" of the Caldari Navi, before the invention of the Raven. Also, the Scorpion is a product of the Lai Dai megacorporation.[1]



CPU : 750 tf
Powergrid : 9000 MW
Calibration : 400

Low slots : 4
Med slots : 8
High slots : 6

Launcher hardpoints : 4
Turret hardpoints : 4
Rig slots : 3


Structure hit points : 5469
Capacity : 550 m3
Drone Capacity : 75 m3
Mass : 103,000,000 kg
Volume : 468,000.0 m3 (50,000.0 m packaged)

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%


Armor hit points : 5469

Armor EM Damage Resistance : 50%
Armor Explosive Damage Resistance : 10%
Armor Kinetic Damage Resistance : 25%
Armor Thermal Damage Resistance : 45%


Shield hit points : 6641
Shield recharge time : 2500 seconds

Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 50%
Shield Kinetic Damage Resistance : 40%
Shield Thermal Damage Resistance : 20%


Capacity : 5312
Recharge time : 1087,5 seconds


Maximum targeting range : 90 km
Maximum locked targets : 7
Scan resolution : 75 m
Gravimetric sensor strength : 24 points
Signature radius : 480 m


Max velocity : 94 m/sec
Magpulse propulsion strength : 7 points
Base price : 71.250.000 ISK
Tech-2 versions : None

Skill Requirements

Blueprint Info


Manufacturing time : 5 Hours
Research material time : 4 Days, 4 Hours
Research copy time : 1 Week, 1 Day, 8 Hours
Research productivity time : 4 Days, 4 Hours
Wastage factor : 0.1

Bill of materials


(Unresearched, Production Efficiency 0 - 5)

Isogen : 112185 - 91410
Megacyte : 2264 - 1845
Mexallon : 409766 - 333883
Nocxium : 24318 - 19814
Pyerite : 1527674 - 1244771
Tritanium : 7188523 - 5857315
Zydrine : 5430 - 4424


Datacore - Caldari Starship Engineering : 32
Datacore - Mechanical Engineering : 32
Esoteric Ship Data Interface : 1

Ship's Card Game Version

Ship type : Battleship
Assembly : 2
Cost : 14
Power : 8
Shields : 9

All enemy ships in this region get -2/.

At the beginning of a withdraw step, you may force the withdrawal of one defending ship in this region.

See also

The Scorpion at EVE-Online's Item Database [2]
The Scorpion at ESSDB [3]
The Scorpion at EVE-Extra [4]
The Scorpion in card-form [5] Template:Core Ships

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