Eve Billionaire

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Eve Online Guide

If you want to make over 200 million ISK per hour, increase your winning odds in PvP encounters, and come up with the best ship fitting strategy, then this set of EVE guides. should not be missed out on. The comprehensive coverage of EVE Online makes the guides essential for staying one step ahead of other players.

Difference between revisions of "Ship Style Guide"

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Insert generally accepted subjective overview of ship here.
Insert generally accepted subjective overview of ship here.
==Description & Bonuses==
==Description & Bonuses==
Copy description from description-tab ingame.
Copy description from description-tab in-game.

Latest revision as of 14:13, 17 July 2008

Use the following text as a basis for creating a new ship page. Note that comments (<!-- -->) can be removed if desired.

Insert generally accepted subjective overview of ship here.
==Description & Bonuses==
Copy description from description-tab in-game.
|CPU=                   <!-- CPU -->
|PG=                    <!-- Powergrid -->
|Cali=                  <!-- Calibration -->
|Lows=|Meds=|Highs=     <!-- Slots -->
|Launchers=             <!-- Launcher hardpoints -->
|Turrets=               <!-- Turret hardpoints -->        
|Upgrades=3             <!-- rig slots -->
|HullEM=0               <!-- HULL resistances: Electromagnetic -->
|HullExp=0              <!--    explosive -->
|HullKin=0              <!--    Kinetic -->
|HullThe=0              <!--    thermal -->
|ArmorEM=50               <!-- ARMOR Resistances:   electromagnetic -->
|ArmorExp=10              <!--    explosive -->
|ArmorKin=25              <!--    kinetic -->
|ArmorThe=35              <!--    thermal -->
|ShieldEM=0              <!--  SHIELD resistances:  explosive -->
|ShieldExp=50            <!--     explosive -->
|ShieldKin=40            <!--     kinetic -->
|ShieldThe=20            <!--     thermal -->
|CapMax=          <!-- capacitor maximum -->
|CapRecharge=     <!-- capacitor recharge -->
|TargetRange=     <!-- maximum targetting range -->
|MaxTargets=      <!-- ship's maximum # of targets -->
|ScanRes=         <!-- scan resolution -->
|SensorType=            <!-- which sensor variety of the four is used (radar, ladar, magnetometric, gravimetric) -->
|SigRadius=             <!-- Signature radius -->
Max velocity : X m/sec<br>
Ship warp speed : X AU/S<br>
<Type> propulsion strength : X points<br>
Base price : X ISK<br>
Tech 2 versions : None or [[X]], [[Y]] (Swap 2 with 1 for Tech 2 ships)

==Skill Requirements==
*[[Primary Skill]] X<br>
**[[It's prerequisite]] X<br>
*[[Secondary Skill]] X
==Blueprint Info==
Base Price : X ISK

Manufacturing time : X<br>
Research material time : X<br>
Research copy time : X<br>
Research productivity time : X<br>
Wastage factor : X

Production limit : X
===Bill of materials===
[[Mineral]] : X - Y / Z<br>
[[Another Mineral]] : X - Y / Z<br>
[[Constant]] : X
<Type> Ship Data Interface : 1<br>
Datacore - Mechanical Engineering : X<br>
Datacore - Minmatar Starship Engineering : X
==Ship's Card Game Version==
Ship type : X<br>
Assembly : X<br>
Cost : X<br>
Power : X<br>
Shields : X

Special Abilities

Command Abilities
==See also==
<!-- Comment:  in the above line, replace 
   630                 - with the ship ID used by eve-online's database
   Cruisers/Minmatar   - with the class/faction in the eve-online URL to this ship
   Bellicose           - with the ship's name.
... and you can remove this comment.   -->
The {{PAGENAME}} in card-form []

{{Core Ships}}
[[Category:Ships]] and whatever others are in use

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