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Tech 2 Interceptor
Basic Fitting Information
Powergrid small.png Powergrid 35 MW
CPU small.png CPU 150 tf
High slot icon.png High Slots 4
Medium slot icon.png Medium Slots 3
Low slot icon.png Low Slots 3
Turret hardpoints.png Turrets 3
Launcher hardpoints.png Launchers 0
Rig slot.png Rig Slots 2
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 316
Armour icon.png Armour HP 457
Icon max velocity.png Max Velocity 420 m/s

The Taranis is an unusual Interceptor because of its comparative lack of speed. In fact, it is the second slowest Interceptor after the Raptor.
However, the Taranis is the king of the hill when it comes to pure damage output. It might be the ship with the highest DPS of all frigate-sized vessels; its DPS can get up to 200 with the right fitting and skills. This makes the Taranis a very popular PvP ship. The fact that the Taranis is the only Interceptor with the ability to deploy drones adds further damage and makes it even more appealing to certain players. A skilled pilot might be able to kill almost any ship with a light or medium tank in a 1 vs. 1 firefight.
To get beyond the 100 DPS mark the Taranis has to be fitted as a Blasterboat, in which case it will have an effective range of about 2000m. This means that a Taranis pilot has to get very close to his or her target. Getting this close to the target in turn makes the Taranis more vulnerable to Stasis Webifiers and NOSes, an Interceptor pilot's worst nightmare.
The Taranis can easily be tackled by other Interceptors or even speed-fitted Frigates because of its comparative lack of speed. However, because of its ability to get close to other Interceptors, its ability to deploy drones, its superior firepower and its increased tracking for Small Hybrid Turrets, it is often used to counter other Interceptors during larger engagements.

Like a famous Taranis pilot said:

The taranis is a ship for angry men or people who prefer to deal in absolutes. None of that cissy boy, "we danced around a bit, shot some ammo then ran away LOL", or, "I couldn't break his tank so I left", crap. It goes like this:
You fly Taranis. A fight starts. Someone dies.


Description & Bonuses

Name: Taranis
Hull: Atron Class
Role: Interceptor

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Duvolle Labs

Duvolle labs manufactures sturdy ships with a good mix of offensive and defensive capacities. Since its foremost manufacturer of Particle Blasters its ships tend to favor turrets and thus have somewhat higher power output than normal.

Gallente Frigate Skill Bonus:

  • 10% Small Hybrid Turret damage per level

Interceptor Skill Bonus:

  • 15% reduction in MicroWarpdrive signature radius penalty
  • 7.5% Small Hybrid Turret tracking speed Per Interceptor Skill Level

Role bonus:

  • 80% reduction in Propulsion Jamming systems activation cost



CPU : 150tf
Powergrid : 35MW
Calibration : 400

Low slots : 3
Med slots : 3
High slots : 4

Launcher hardpoints : 0
Turret hardpoints : 3


Structure hit points : 703
Capacity : 125 m3
Drone Capacity : 10 m3
Mass : 1,075,000 kg
Volume : 22,500.0 m3 (2,500.0 m3 packaged)
Inertia Modifier: 2.17

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%


Armor hit points : 457

Armor EM Damage Resistance : 50%
Armor Explosive Damage Resistance : 10%
Armor Kinetic Damage Resistance : 45.0%
Armor Thermal Damage Resistance : 35%


Shield hit points : 316
Shield recharge time : 625.00 seconds

Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 50%
Shield Kinetic Damage Resistance : 50%
Shield Thermal Damage Resistance : 20%


Capacity : 343 Energy
Recharge time : 257.81 sec


Maximum targeting range : 20 km
Maximum locked targets : 4
Scan resolution : 880 mm
Magnetometric sensor strength : 9 points
Signature radius : 36 m


Max velocity : 420 m/sec
Warp Speed: 9 AU/s
Ion propulsion strength : 5 points
Base price : 2,077,810.00 ISK
Tech-1 versions : Atron
Tech-2 versions : Ares, Taranis

showinfo : 11200

Skill Requirements

Primary Skill Required

Secondary Skill Required


PvP 200 DPS (aka Mexican Standoff Fitting)

Overdrive Injector System II
Magnetic Field Stabilizer II
Damage Control II

Catalyzed Cold-Gas I Arcjet Thrusters
Faint Warp Prohibitor I
Fleeting Propulsion Inhibitor I

Light Ion Blaster II, Antimatter Charge S
Light Ion Blaster II, Antimatter Charge S
Light Ion Blaster II, Antimatter Charge S

Hobgoblin II x2

PvP 308 DPS (According to Eve Fitting tool)

(349 DPS if overloaded)

'Monopoly' Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

1MN Digital Booster Rockets
Faint Warp Prohibitor I
'Langour' Drive Disruptor I

Light Ion Blaster II, Void S
Light Nuetron Blaster II, Void S
Light Nuetron Blaster II, Void S

Hobgoblin II x2

See Also

The Taranis Guide
Template:Core Ships

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