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Tractor Beam
From EVEWiki
You can use this to draw wrecks and cargo to you, saving you the pain of having to fly to each one.
There are a few conditions with the Tractor Beam. To use the beam the wreck or cargo container must either be yours, from a member of your gang or deployed and unanchored from your corporation. If you are in a gang with someone and they kill two ships, then leave, you will be unable to tractor those wrecks. You can however fly to them and salvage/take them normally, but this could involve hostility flags.
Has a 20km range. The brand new Rorqual Capital Industrial can equip a Capital Tractor that has a 200km range. Ships with bonuses:
- Marauder class of battleship receives a 100% bonus to the range and velocity of the tractor beams. Effectively this makes the range 40km, and the speed 1,000 m/s.
- Noctis - 60% bonus to Tractor Beam range and velocity per level. 5% bonus to Tractor Beam and Salvager cycle time per level.
- Orca - mining capital ship : 250% bonus to Tractor Beam range , 100% bonus to Tractor Beam velocity
Takes a high-slot.
Variants
| Name | Tractor Velocity | Optimal Range | Activation Duration | Activation Cost | Powergrid Usage | CPU Usage | |
|---|---|---|---|---|---|---|---|
| Tech I | Small Tractor Beam I | 500 m/sec | 20 km | 5 sec | 5 Energy | 7 MW | 20 tf |
| Capital Tractor Beam I* | 3000 m/sec | 200 km | 20 sec | 200 Energy | 75000 MW | 100 tf |
* Can only be fitted on the Rorqual ORE Capital Ship.

